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Content Information

This section decribes the content that is included in the Crysis 2 Mod SDK. Additionally it provides further useful information for the end user.

About the Crysis 2 Mod SDK

The Crysis 2 Mod SDK is a complete custom content creation tool. It allows you to be creative with the CryENGINE 3 in many ways. The tools included give you the opportunity to not only create new singleplayer and multiplayer maps, but also complete modifications based upon your own asset and/or script creations and adjustments. Alongside the SDK comes with a whole set of example assets that can be used as reference when creating your new content for Crysis 2.

Make sure to check out the Sandbox Manual, Asset Creation Guide and Scripting Manual for more useful information and tutorials.

Download Link

To download the Mod SDK, head over to MyCrysis and download the file from its Download Database page here. Remember you will need to have Patch 1.9 installed, which is also available from the MyCrysis Download Database here.

Requirements

To take a look at the requirements for installing the Crysis 2 Mod SDK please look up the installation information.

Content Overview

Below is a list of the content including in the Crysis 2 Mod SDK.

Features & Tools
Crysis 2 Sandbox Editor (64bit)
Crysis 2 Singleplayer .cry files
Crysis 2 Multiplayer .cry file (cw2_alien_vessel)
Plug-ins for 3ds Max 9 (32bit)
Plug-ins for 3ds Max 9 (64bit
Plug-ins for 3ds Max 2008 — v.10 (32bit)
Plug-ins for 3ds Max 2008 — v.10 (64bit)
Plug-ins for 3ds Max 2009 — v.11 (32bit)
Plug-ins for 3ds Max 2009 — v.11 (64bit)
Plug-ins for 3ds Max 2010 — v.12 (32bit)
Plug-ins for 3ds Max 2010 — v.12 (64bit)
Plug-ins for 3ds Max 2011 — v.13 (32bit)
Plug-ins for 3ds Max 2011 — v.13 (64bit)
Plug-ins for 3ds Max 2012 — v.14 (32bit)
Plug-ins for 3ds Max 2012 — v.14 (64bit)
Plug-in for Motion Builder 7.5
Plug-ins for Maya 2009 (32bit)
Plug-ins for Maya 2009 (64bit)
Plug-ins for Maya 2010 (32bit)
Plug-ins for Maya 2010 (64bit)
Plug-ins for Maya 2011 (32bit)
Plug-ins for Maya 2011 (64bit)
Plug-ins for Maya 2012 (32bit)
Plug-ins for Maya 2012 (64bit)
Plug-ins for 3ds Max, Maya and Motion Builder, for manual installation
CryTiff plug-in for Photoshop
Poly Bump Application(32bit + 64bit)
FmodDesigner
Settings Manager
Example Assets
Art
  • Breakable
  • Destroyable
  • Complex breakable with breakable glass
  • Vegetation (tree)
  • Vehicle (armored, civilian)
  • Player skeleton
  • 1st and 3rd person weapons (DSG1, Nova)
  • Attachments for weapons (Sniper Scope & Silencer)
Animation
  • Grunt model including rig
  • LMG group for Alien grunt
  • Vault smart object animation from grund
  • DSG1/Nova animations (look poses, iron sight, run/sprint, reload, shoot, melee)
  • Sample Motion Capturing .caf files  
Tech Art
  • Tool for facial export
  • 3rd person character, skeleton and head facial (.max file, CHR’s, TIF’s)
  • Modified animation.cba (featuring 3rd person character, player, weapons, alien grunt)
Audio
  • Sample FMOD Designer files
Maya
  • Basic object with physics proxy (CGF)
  • Multiple objects in the same file (CGF)
  • Lodding object (CGF)
  • Breakable object (CGF)
  • Breakable object with pieces (CGF)
  • Basic object with occlusion (CGF)
  • Vegetation (CGF)
  • Breakable glass (CGF)
  • Animated object (CGA and ANM)
  • Skinned character with animation (CHR and CAF)
  • Skinned character with physics (CHR and CAF)
  • Skinned character with physics parent frame (CHR and CAF)