Lua API/AI

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AI

  • AbortAction
  • AddCombatClass
  • AddFormationPoint
  • AddFormationPointFixed
  • AddObstructSphere
  • AddPatternBranch
  • AddPatternNode
  • Animation
  • AutoDisable
  • BeginGoalPipe
  • CancelSubpipe
  • BeginGroup
  • BeginTrackPattern
  • CanJumpToPoint
  • CanMelee
  • CanMoveStraightToPoint
  • ChangeFormation
  • ChangeMovementAbility
  • ChangeParameter
  • CheckMeleeDamage
  • CheckVehicleColision
  • ConstrainPointInsideGenericShape
  • CreateFormation
  • CreateGoalPipe
  • CreateTempGenericShapeBox
  • DebugReportHitDamage
  • DistanceToGenericShape
  • EnableCoverFire
  • EnableWeaponAccessory
  • EndGoalPipe
  • EndGroup
  • EndTrackPattern
  • Error
  • EvalHidespot
  • EvalPeek
  • Event
  • ExecuteAction
  • FindObjectOfType
  • FindStandbySpotInShape
  • FindStandbySpotInSphere
  • FreeSignal
  • GetAIObjectPosition
  • GetAIParameter
  • GetAlertStatus
  • GetAlienApproachParams
  • GetAnchor
  • GetAttentionTargetDirection
  • GetAttentionTargetDistance
  • GetAttentionTargetEntity
  • GetAttentionTargetOf
  • GetAttentionTargetPosition
  • GetAttentionTargetType
  • GetAttentionTargetViewDirection
  • GetBeaconPosition
  • GetDirectAnchorPos
  • GetDirLabelToPoint
  • GetDistanceAlongPath
  • GetEnclosingGenericShapeOfType
  • GetEnclosingSpace
  • GetExtraPriority
  • GetFlyingVehicleFlockingPos
  • GetFormationPointClass
  • GetFormationPointPosition
  • GetForwardDir
  • GetGroupAveragePosition
  • GetGroupCount
  • GetGroupMember
  • GetGroupOf
  • GetGroupTacticPoint
  • GetGroupTacticState
  • GetGroupTarget
  • GetGroupTargetCount
  • GetHeliAdvancePoint
  • GetHunterApproachParams
  • GetInterestStatus
  • GetLastSmartObjectExitPoint
  • GetLastUsedSmartObject
  • GetLeader
  • GetNavigationType
  • GetNearestEntitiesOfType
  • GetNearestHidespot
  • GetNearestPathOfTypeInRange
  • GetNearestPointOnPath
  • GetObjectRadius
  • GetPathLoop
  • GetPathSegNoOnPath
  • GetPlayerThreatLevel
  • GetPointOnPathBySegNo
  • GetPredictedPosAlongPath
  • GetProbableTargetPosition
  • GetRefPointDirection
  • GetRefPointPosition
  • GetRefShapeName
  • GetSpeciesOf
  • GetStance
  • GetSubTypeOf
  • GetTargetType
  • GetTotalLengthOfPath
  • GetTypeOf
  • GetUnitCount
  • GetUnitInRank
  • Hostile
  • IntersectsForbidden
  • IsAgentInTargetFOV
  • IsEnabled
  • IsFlightSpaceVoid
  • IsFlightSpaceVoidByRadius
  • IsGoalPipe
  • IsMountedWeaponUsableWithTarget
  • IsMoving
  • IsPointInFlightRegion
  • IsPointInsideGenericShape
  • IsPointInWaterRegion
  • IsPunchableObjectValid
  • LogComment
  • LogEvent
  • LogProgress
  • MarkAlienHideSpotUnreachable
  • MeleePunchableObject
  • ModifySmartObjectStates
  • NotifyGroupTacticState
  • NotifyReinfDone
  • NotifySurpriseEntityAction
  • OnLoad
  • OnSave
  • PlayReadabilitySound
  • ProcessBalancedDamage
  • PushGoal
  • PushLabel
  • RecComment
  • RegisterDamageRegion
  • RegisterWithAI
  • RequestAttack
  • ResetParameters
  • ScaleFormation
  • SetAdjustPath
  • SetAssesmentMultiplier
  • SetBeaconPosition
  • SetCharacter
  • SetCurrentHideObjectUnreachable
  • SetExtraPriority
  • SetForcedNavigation
  • SetFormationUpdate
  • SetFormationUpdateSight
  • SetIgnorant
  • SetInterestStatus
  • SetLeader
  • SetMinFireTime
  • SetPathAttributeToFollow
  • SetPathToFollow
  • SetPFBlockerRadius
  • SetPFProperties
  • SetPointListToFollow
  • SetRefPointAtDefensePos
  • SetRefPointDirection
  • SetRefPointPosition
  • SetRefPointRadius
  • SetRefpointToAlienHidespot
  • SetRefpointToAnchor
  • SetRefPointToGrenadeAvoidTarget
  • SetRefpointToPunchableObject
  • SetRefShapeName
  • SetSmartObjectState
  • SetSpeciesThreatMultiplier
  • SetStance
  • SetTerritoryShapeName
  • SetUnitProperties
  • Signal
  • SmartObjectEvent
  • SoundEvent
  • UpTargetPriority
  • VerifyAlienTarget
  • Warning