Lua API/Sound
Материал из CryWiki Russia
Sound
- ActivateAudioDevice
- AddMusicMoodEvent
- AddToScaleGroup
- CreateListener
- DeactivateAudioDevice
- EndMusicTheme
- FXEnable
- GetDirectionalAttenuationMaxScale
- GetMusicMoods
- GetMusicStatus
- GetMusicThemes
- GetSoundLength
- GetSoundMoodFade
- GetSoundVolume
- IsInMusicMood
- IsInMusicTheme
- IsPlaying
- Load3DSound
- LoadMusic
- LoadSound
- LoadStreamSound
- Play
- PlayEx
- PlayPattern
- PlaySound
- PlayStinger
- Precache
- RegisterSoundMood
- RegisterWeightedEaxEnvironment
- RemoveFromScaleGroup
- RemoveListener
- SerializeMusicInternal
- SetDefaultMusicMood
- SetDirectionalAttenuation
- SetFadeTime
- SetFXSetParamEQ
- SetGroupScale
- SetListener
- SetMasterMusicEffectsVolume
- SetMasterVolumeScale
- SetMenuMusic
- SetMinMaxDistance
- SetMusicMood
- SetMusicTheme
- SetParameterValue
- SetPauseAllPlaying
- SetSoundFrequency
- SetSoundLoop
- SetSoundPaused
- SetSoundPitching
- SetSoundPosition
- SetSoundRatio
- SetSoundRelative
- SetSoundSpeed
- SetSoundVolume
- SetWeatherCondition
- Silence
- StopSound
- UnloadMusic
- UnloadProjects
- UnregisterSoundMood
- UnregisterWeightedEaxEnvironment
- UpdateSoundMood
- UpdateWeightedEaxEnvironment